Update: Changes and fixes 05/05/2024
Apocalypse Train » Devlog
Decals added:
- Blood splatter decal left on the ground when an enemy dies.
- Burn mark decal left on the ground when a barrel or bomber zombie explodes.
- Most items in the environment can now be destroyed.
- Ranged enemy added.
- Bomber enemy added; explodes when in certain range, damaging the player.
- Train now has wheels.
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UI/UX Improvements:
- Pause menu added.
- Graphic details added to the UI.
- Current player's active displayed in all four corners of the screen.
- 'Defeat the Horde' is now distinguishable by an animated UI across the screen.
- End game now has a game over scene displaying:
- Number of kills each player had.
- Amount of fuel given to the train.
- Team-based stats such as distance traveled, total kills, total hordes defeated, and number of times the train was refueled.
- When a player dies, text indicates how they died ("Flattened by train" or "Killed by zombie" by showing a skull image").
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Audio Enhancements:
- Various sounds and music added.
- Coin is now more easily distinguishable.
- Item shop vending machines make a coin effect sound when a player buys from it.
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Visual Effects (VFX):
- VFX added to the train (smoke forms when fuel is added).
- Explosions burst with VFX when a bomber zombie or barrel explodes.
- Lootboxes that give various randomized upgrades are now easier to see.
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Item Shop:
- Shop now displays how many coins each item costs.
- Item shop is now more stylized.
- Added a turret to the item shop that can be bought for 50 coins and attached to the train.
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Apocalypse Train
Defend your train from zombies in this 4 player local co-op top down shooter!
Status | In development |
Authors | Chopov1, seacomet, amilly123 |
Genre | Shooter |
Tags | Local Co-Op, Post-apocalyptic, Top down shooter, Trains, Zombies |
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